Posts Tagged ‘2010’
Ottawa Mini Maker Faire!

The Ottawa Mini Maker Faire was super cool! The previous Maker Faire that I was invited to go to was in San Fransisco, but I was in a car accident and it would have been unwise to actually go. This is why I was looking forward to the Ottawa one so much! It was a hit! There were tons of people to talk to, with lots of cool exhibits and stuff. About 500 people visited throughout the course of the two days! It was a fantastic turnout, for a “mini” Faire!

For my table, I brought MANOI and Yoda Bot, and all the tools necessary to make repairs if they were needed. MANOI was going to play hockey, and Yoda was going to pass the ball to MANOI. What really happened was MANOI ended up doing dance moves every three seconds, and Yoda Bot moved back and forth a bit while conserving battery life. People really seemed to enjoy MANOI and Yoda Bot though!

The most common questions that I received were…
- What does MANOI do?
- Is that a camera on MANOI’s headband?
- What does Yoda Bot do?
- What powers MANOI?
- I saw MANOI on Daily Planet! Right?
- Are you affiliated with any institution?

Pretty cool questions that were fun to answer. I really enjoyed explaining how MANOI’s hockey stick works, as well as the wireless link back to the computer. People were impressed with the smooth motions that MANOI had, too. A lot of people thought I was going to MIT for some reason… The most in depth question that I got involved the robot mesh network idea and SLAM. Actually, I think that question was from Carlitos so check out his blog at Carlitos Contraptions!
There was a lot of reprap action at the Mini Maker Faire. There were so many MakerBots it was an army! It was interesting to see them up close in person. They really are interesting tools that do a precise job of making things. Many people only print stuff in black and white though, which is kind of boring. There’s a reprap loaner program that I might be doing with Foulab. I’m misty about how it works in the details, but essentially I will be able to either print or make a new reprap from the old one, and I document and make a Bill of Materials covering how I made it.
The other robots at the Mini Maker Faire were pretty interesting. There was a ping-pong ball robot that had a complex mechanical loading system. There were LED indicators too to tell it where it was in the process of firing ping pong balls at you!
There were the tiny sumo robots too. One of them played the first few bars of “I’m a Barbie Girl” in MIDI tones. There was another robot that could move its wheels to be on a 45 degree angle, that way it could spin in circles. There was also another robot that looked like it was made from a Vex kit, which was pretty cool.
There was a boat robot from one of the university’s clubs. It used OpenCV to detect a red buoy and fire off its propellors accordingly. Water and electronics is a super challenge, it was pretty nifty to see some people doing that!
All of the people were really nice. it was like a science fair but without the judges, so people were there to genuinely learn about the hobbies and projects that local Canadians were up to! It was a blast, really. I am really interested in seeing what changes in the various projects next year! The rumours going around are that there’s going to be a Maker Faire in Toronto and Vancouver sometime next year!

Thanks a bunch to the organizers and volunteers for the Ottawa Mini Maker Faire!
OTTAWA MINI MAKER FAIRE!

There’s going to be a Maker Faire in Ottawa November 6th & 7th! If you’re around during that time, come see our beautiful capital and our crazy cool hacks! For more info, check out Artengine.
Boggled Blogged Bogg (with Photography!)

There’s been no recent blog posts because first there were projects to finish and exams to study for… then I was in a car accident… and now I have to restudy everything again.
In the meantime, here’s some of my recent photography to look at! =)







Have a great day! ^_^
Zombial Robotics

Based on results from a computer program executed last night, social robotics is NOT achievable.
All researchers should therefore shift focus to a more advantageous field of robotics: Zombial Robotics.
All robots on RobotGrrl.com will now be zombies. All social robots will be overrun by a zomboni machine.
——
RobotGrrl.com- version 4.01
January Happenings
What has happened in January? Tons of stuff!

For Matlab this semester, it’s an independent project. I’m working with a friend to implement an adaptive online SLAM algorithm for an iRobot with a CMU cam and ultrasonic sensor. We want it to be able to reach a goal location even if objects are placed in front of it. I’ll be blogging more about this later, though.

The Social Robotics software that I worked on over the summer is now released under the GPLv3 license. I encourage everyone to check out the Social Robotics page if you want to learn more about the project! I am still in the process of creating the documentation and commenting for the code. As soon as it is complete, I will make a blog post. =)
Luckily for me, I took time to make detailed daily and weekly summaries. This will help a lot, plus it’s always neat to look back and see what the difficult parts were.
Did you hear/watch this year’s FIRST game animation? The game is about soccer! Team 229 has many useful links on their webpage that can fill you in.
This year I’m helping out with the website, maybe I will get to help out with some AI coding for the autonomous mode later on. It all depends on what the high school students think up!
I ended up adding a class two hours before the first lecture- Applied Statistics I. I don’t enjoy statistics very much since I have horrible memories of it from Math 536. But, once I gained access to view the class on the gradebook software, I immediately noticed two words:
SecondLife ……………… Project
Is this for real!?!?! It turned out that it is, and it is awesome! A friend and I are working on trying to figure out if there is a correlation between the virtual economy and the real economy. We’re going to focus mainly on North & South America, Europe and Australia.
Here’s a screenshot of my professor in SecondLife!

I’m taking a class on Computer Graphics. It’s really neat– I’m learning OpenGL!
OpenGL is something that I’ve wanted to learn for a while now. It’s actually quite simple when you’re given a template to work with!

Above is the first homework assignment! We were given a lot of time with it, which allowed me to play around with the code. I have to make the colours more plain before I hand it in, though.
I have no idea what I want to make with OpenGL at the moment. Maybe a moving robot? I definitely want to make some sort of game, though. (That way I can sell it on the iPhone App Store!)
That’s all for now. I’ll be blogging more about the Matlab project, since I think it’s going to be a hit!
Friday Night Robotics – MLK Day Preparations
Warning: This FNR does not contain any robots at all, but it’s still REALLY amazing!
A while ago I put my name on a list that wanted to help out with MLK day, 2010. I originally thought I would be doing a website, not really thinking about the intractability portion. When the Fall 2009 semester began, the group of us met, and ideas were tossed around. MLK Day in 2010 had to be different.
We came up with the idea of having a Twitter aspect of the performance. People would be able to tweet from laptops and then see it displayed on the screen! We are going to be using 5 laptops throughout the dinner, each with a different theme:
- Inspiration
- Dedication
- Culture
- Leadership
- Performance
When a person goes to send a tweet, this is what the webpage looks like:

It’s very user-friendly in the way that… once a person reads the theme and the question, they’ll understand to type in the box and press the button. I designed it to be simple, hopefully people will think it is simple too.
Being projected onto the display will be the Processing application that I’ve spent the better part of 4 months coding! :O It displays three twitter accounts at a time, and they are refreshed every 10 seconds and cycled upwards. The background changes very slowly over time as well, it’s almost not noticeable. Here is a screenshot:

The best part about this is… it will be open source… in about 1 month. I just need to take some time to document it before I release it to the wild. Since it wasn’t a project for grades, I didn’t comment it (I find comments get in the way), so I will have to do that. Hopefully people will pick it up and improve it, since there’s some parts in the code that it’s obvious that I had no idea what I was doing.
So that is the MLK Twitter portion of the dinner. I’m really amazed how well this is all going to work together, it will be a very special moment for sure. I had the privilege of seeing the performance being rehearsed, it is extraordinary! If it is going to be recorded, I will be sure to post a video.
I hope everyone has a wonderful MLK day! =)
MANOI in 2010 and beyond +
2009 was a pretty good year in terms of getting MANOI to do stuff! I figured out how to make MANOI write, walk, and dance around and be on TV. I have a pretty good template for programming MANOI too, and it seems quite rugged. 2009 also gave me the chance to learn the limitations of this robot, that being the knee servos.
I was always under the impression that “great” humanoid robots can walk, run, and kick very well, basically being the best robots in RoboCup. MANOI will never be a RoboCup robot, since the knees are too weak and the stronger knees cost $300 a piece. I realized this a few months ago, admitting it is sort of harder
But, MANOI can be an interactive robot and do funny things… so in 2010, I’m going to focus more on the appearance and movements of MANOI. I want it so that the person interacting with MANOI can become attached to it, feeling that it exhibits an actual persona, instead of a programmed robot. I really feel that this was evident in MANOI’s Holiday Xtravaganza, but it still needs some improvements.
The first few steps would be to decorate MANOI’s head with two ears and two eyebrows. I’m considering antennae instead of eyebrows, because I don’t really want MANOI to come off as an uncanny human, but rather a friendly alien. I already have the two servos needed for the ears, so I’ll probably do those first.
Getting various sensor data will also be key in making MANOI more sociable. Currently there are three sensors on MANOI- the IR sensor, the gyro, and a LDR which is used for shaking hands. I’m thinking that those sensors alone are going to useful enough, for the time being.
It might be cool to have MANOI communicate back to a Mac so that the computer could produce audible results (like my Robbie the Robot science fair project).
There’s lots of possibilities out there, so this is pretty much a blog post of my scrambled thoughts.
2010 will be interesting, for sure!
